I have made maps for UT and UT engine based games its really not that that hard but ALOT to teach somebody else specially to type it in text.
Look for tutorials online.
The sixty-four bit upgrade to the thirty-two bit extension and graphical shell to a sixteen-bit patch to an eight-bit operating system originally coded for a four-bit microprocessor which was written by a two-bit company that can't stand one bit of competition.
Originally posted by OverKill I have made maps for UT and UT engine based games its really not that that hard but ALOT to teach somebody else specially to type it in text.
Look for tutorials online.
woah... so the tutorials are not typed out in text?
Originally posted by Immortal woah... so the tutorials are not typed out in text?
man.. technology now adays are advancing..
Yes tutorials are in text already written on sites but I am not writing one here.
The sixty-four bit upgrade to the thirty-two bit extension and graphical shell to a sixteen-bit patch to an eight-bit operating system originally coded for a four-bit microprocessor which was written by a two-bit company that can't stand one bit of competition.