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My screenies from UT2K3 (55 pics)
Posted: Tue Oct 01, 2002 1:42 am
by Brent
Frame Rates are shown, some places the fps dropped in the 20's... otherwise it was above 30, playble, but not the smoothest
System specs:
ABIT BD7-II RAID
P4 2.4B OC'd 150x18 = 2.7Ghz
512MB DDR at 150FSB Cas2.5
Radeon 9700 Pro oc'd to 350Mhz core latest 6178 drivers
WinXP
UT2K3 Full Version
ALL detail settings were set to ULTRAHIGH, everything was at it's highest quality setting, 2X AA and 16X Quality AF were enabled on the 9700 Pro.
http://www.speedguide.net/~brent/ut2k3/
Posted: Tue Oct 01, 2002 2:06 am
by onetrueday
Originally posted by BMED
My keyboard doesn't have a "BACK BUTTON"...besides I enjoy your informative post!

backspace button, does that count!
besides, that was only a toot!
I never really knew what thread crapping was until now.
learn something new everyday!
Posted: Tue Oct 01, 2002 2:09 am
by Banshee
mmm nice, i'm going to wait until i get my new comp before i buy the full version.
Posted: Tue Oct 01, 2002 2:21 am
by onetrueday
oh, I had seen that bmed. I just didnt really know what thread craping was.
Posted: Tue Oct 01, 2002 2:26 am
by Damnit
....
Posted: Tue Oct 01, 2002 2:53 am
by brembo
Posted: Tue Oct 01, 2002 3:52 am
by onetrueday
I didnt help much either.
sorry brent.
This was a terrific post you put up for us.
Posted: Tue Oct 01, 2002 6:39 am
by YeOldeStonecat
I've never seen someone sooo excited about a game.
Kinda bummed there weren't more outdoor levels.
Waiting for something totally new and exciting.....UT2K3 is just a hold over, since nothing new has been out for a long time. Nothing ///really/// new....just the usual improvements in graphics really. Look at the levels...many are lazily modded...Face3, December...comon guys, get original. The bits I saw early this summer had me somewhat psyched...but since this weekend....well, I'm not pulling overnighters to complete the game as soon as I can.
Q3 getting long in the tooth...waiting for Doom3.
Duke Nukem Forever...was really waiting for that....but...
...vaporware?
Halo for the PC...soo many delays...and more delays....not by the months...but by the years.
2K3 will have to do for a couple of months.
Posted: Tue Oct 01, 2002 10:28 am
by Brent
Originally posted by YeOldeStonecat
I've never seen someone sooo excited about a game.
Kinda bummed there weren't more outdoor levels.
Waiting for something totally new and exciting.....UT2K3 is just a hold over, since nothing new has been out for a long time. Nothing ///really/// new....just the usual improvements in graphics really. Look at the levels...many are lazily modded...Face3, December...comon guys, get original. The bits I saw early this summer had me somewhat psyched...but since this weekend....well, I'm not pulling overnighters to complete the game as soon as I can.
Q3 getting long in the tooth...waiting for Doom3.
Duke Nukem Forever...was really waiting for that....but...
...vaporware?
Halo for the PC...soo many delays...and more delays....not by the months...but by the years.
2K3 will have to do for a couple of months.
Unreal 2 and Doom 3 are the next biggest games
and single player too so they are real games and not just arena style deathmatches...
can't wait for both of em
Posted: Tue Oct 01, 2002 10:56 am
by Noevo
Great screens brent! about your FPS, are you running at real highest on everything and getting those frames? just curious because I know you have a great system for it.
I agree with ya YeOlde, I was surprised most of the maps are rehashes of old ones with new architecture.
Awesome gameplay on them still though. Maul is a fun CTF map, simple non-stop action.
But you have to give them credit for a couple of the original ones, like Tokara Forest. that map is just incredible.
Posted: Tue Oct 01, 2002 11:28 am
by YeOldeStonecat
Originally posted by Brent
Unreal 2 and Doom 3 are the next biggest games
and single player too so they are real games and not just arena style deathmatches...
can't wait for both of em
Yeah I'm waiting for Unreal 2 ...haven't seen it yet over at my buddies office. (game programmers, get to see early in devel versions quite ahead of the rest of the world)
Doom3 too...should be quite "totally new".
Posted: Tue Oct 01, 2002 11:34 am
by Noevo
YeOlde, I haven't really read anything on Doom3 yet. what is it thats going to make it "totally new"?
Posted: Tue Oct 01, 2002 11:44 am
by C-S wanna be
yeah looks awsome man but i cant find it anywhere went to best buy and circuit city and they didnt have it. gamestop didnt have it either NEED it for a lan in 2 weeks.. hopefully these retarded stores get it in need to play it.
Posted: Tue Oct 01, 2002 11:58 am
by Brent
Originally posted by Noevo
Great screens brent! about your FPS, are you running at real highest on everything and getting those frames? just curious because I know you have a great system for it.
I agree with ya YeOlde, I was surprised most of the maps are rehashes of old ones with new architecture.
Awesome gameplay on them still though. Maul is a fun CTF map, simple non-stop action.
But you have to give them credit for a couple of the original ones, like Tokara Forest. that map is just incredible.
in gameplay it hovers around 40fps avg...
depends on the map and location though, sometimes drops to 20fps sometimes goes up to 60fps, heh
now keep in mind i have very high quality settings, 12x10 32bit, UltraHigh everything, 2X AA 16X Quality AF, Trilinear, Triplebuffer, Lod = 0 and MinFPS is set to 0 so that's why it will dip down so low... i could set the min fps to like 35 and then it would be more smooth... but for these shots i wanted the absolute best IQ regardless of FPS...
i don't know why in Face the fps dropped so low though... i gotta play around with it more
Posted: Tue Oct 01, 2002 12:00 pm
by Brent
Originally posted by YeOldeStonecat
Yeah I'm waiting for Unreal 2 ...haven't seen it yet over at my buddies office. (game programmers, get to see early in devel versions quite ahead of the rest of the world)
Doom3 too...should be quite "totally new".
oh that is fuking sweet, take some screenshots!
i won't leak em
Posted: Tue Oct 01, 2002 12:04 pm
by Brent
Originally posted by Noevo
YeOlde, I haven't really read anything on Doom3 yet. what is it thats going to make it "totally new"?
you haven't read much on d3 omg!
come into the 21st century with the rest of us
this was back in May:
http://www.gamespy.com/e32002/pc/doom3b/
watch the videos and look at the screenshots
more here
http://doom3-extreme.com/
jason and james and me went to the doom 3 theater at quakecon back in august.. it was AWESOME, they were running real time build .2 of Doom 3, it ran through 3 sequences in real time running on a Radeon 9700 Pro, hot damn it was too sweet... this game is gonna rock
Posted: Tue Oct 01, 2002 12:40 pm
by YeOldeStonecat
Originally posted by Noevo
YeOlde, I haven't really read anything on Doom3 yet. what is it thats going to make it "totally new"?
Those links Brent threw up.....you'll drop your jaw. Hit the movies...the lighting effects really stood out in my mind. Just simply jaw dropping stuff. Everything really "moved forward" with the engine ....not just a subtle remake with slightly flashier graphics...but a major leap forward.
Posted: Tue Oct 01, 2002 2:22 pm
by Noevo
Thanks guys, i'll check those links out
Posted: Tue Oct 01, 2002 8:42 pm
by FunK
Nice screenies Brent! Awesome thread.
However, I noticed that there was nobody else around.
Were you playing with yourself again?