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Another update for BF2
Posted: Mon Jun 19, 2006 4:59 pm
by Sava700
Community Update - 6/16/06
Greetings,
The launch of Battlefield 2: Armored Fury has started off with great success, the maps have been great and the new scout choppers are introducing a whole new style of game play. Not surprisingly, there has been a lot of support and approval from the American community. Playing in Alaska, fields and Operation Road Rage make these maps a great change up in play. If not already, I suggest joining in the fun; it's available for download at
http://downloader.ea.com/products/en_US/bf2armor.
We recognize that this has been a very trying time for everyone who enjoys Battlefield 2 and are putting forth every effort to improve upon the issues that are causing some players frustration. The DICE team has been reviewing player feedback gathered from forums, email, and the ranker server providers in an effort to provide the best possible step forward from 1.3. While this work has been highly focused on bug fixing the team has also managed to put some work towards new content.
Some groups have noticed the testing of a new map "Road to Jalalabad" being run on our test servers. This map will be included in our next patch release and is not part of a new booster pack. Some of the items on the change list for this next step are:
Reversion: Allowing unlocks on unranked servers
Fix/Reversion: We fixed the issue preventing mod teams from running multiple game modes in one map list.
Tuning: We have lowered the number of players needed to start a ranked game.
Tuning: We have made some modifications to the vehicle drop feature introduced in 1.3. These changes should reduce the overall impact of "cartillery" on game play.
Crash Fix: We have located and fixed a crash connected to 1.3.
These are only a small portion of the fixes being worked on for our next step. We would also like to announce that we will be holding an Open Beta in early July for this next patch. We will have public servers hosted, Beta files available on mirror sites, and specific threads for feedback during this Beta period hosted on the EA forums.
As always keep your eyes on this space for all the latest Battlefield News.
-The DICE Battlefield Team
http://www.ea.com/official/battlefield/ ... ate_061606
And as usual you find something fun to use such as the dropping of vehicals on stuff and they go to "fix" it.. hell I just want jump and shoot back and run and shot.
Posted: Mon Jun 19, 2006 6:02 pm
by Izzo
Sava700 wrote:Community Update - 6/16/06
Greetings,
The launch of Battlefield 2: Armored Fury has started off with great success, the maps have been great and the new scout choppers are introducing a whole new style of game play. Not surprisingly, there has been a lot of support and approval from the American community. Playing in Alaska, fields and Operation Road Rage make these maps a great change up in play. If not already, I suggest joining in the fun]
http://downloader.ea.com/products/en_US/bf2armor[/url].
We recognize that this has been a very trying time for everyone who enjoys Battlefield 2 and are putting forth every effort to improve upon the issues that are causing some players frustration. The DICE team has been reviewing player feedback gathered from forums, email, and the ranker server providers in an effort to provide the best possible step forward from 1.3. While this work has been highly focused on bug fixing the team has also managed to put some work towards new content.
Some groups have noticed the testing of a new map "Road to Jalalabad" being run on our test servers. This map will be included in our next patch release and is not part of a new booster pack. Some of the items on the change list for this next step are:
Reversion: Allowing unlocks on unranked servers
Fix/Reversion: We fixed the issue preventing mod teams from running multiple game modes in one map list.
Tuning: We have lowered the number of players needed to start a ranked game.
Tuning: We have made some modifications to the vehicle drop feature introduced in 1.3. These changes should reduce the overall impact of "cartillery" on game play.
Crash Fix: We have located and fixed a crash connected to 1.3.
These are only a small portion of the fixes being worked on for our next step. We would also like to announce that we will be holding an Open Beta in early July for this next patch. We will have public servers hosted, Beta files available on mirror sites, and specific threads for feedback during this Beta period hosted on the EA forums.
As always keep your eyes on this space for all the latest Battlefield News.
-The DICE Battlefield Team
http://www.ea.com/official/battlefield/ ... ate_061606
And as usual you find something fun to use such as the dropping of vehicals on stuff and they go to "fix" it.. hell I just want jump and shoot back and run and shot.
cartillery can be very useful
Posted: Mon Jun 19, 2006 7:52 pm
by Sava700
Izzo wrote:cartillery can be very useful
yeah I like it.. I don't see no difference in placement of it vs the placement of supply boxes.. so I hope they don't do something to prevent dropping them on people or other vehicals... my guess is they will make it so you can only drop them within a certain radius of one of your teammates... example: so you can't drop a jeep in front of a enemy plane or on top of a enmy chopper on take off at start of round LOL.
Posted: Mon Jun 19, 2006 8:59 pm
by Izzo
Sava700 wrote:yeah I like it.. I don't see no difference in placement of it vs the placement of supply boxes.. so I hope they don't do something to prevent dropping them on people or other vehicals... my guess is they will make it so you can only drop them within a certain radius of one of your teammates... example: so you can't drop a jeep in front of a enemy plane or on top of a enmy chopper on take off at start of round LOL.
I've had commanders drop them on TOW placements when I'm trying to cap a flag in armor ...very bright move on his part ..to destroy enemy mines in my path...it has it's benefits
Posted: Thu Jun 22, 2006 1:34 am
by Randy
can ya throw c4 yet?
Posted: Thu Jun 22, 2006 2:32 pm
by Izzo
Randy wrote:can ya throw c4 yet?
Sure....just gotta know how to do it post 1.2X......but the coolest is the barrel roll gymnastics you can do to avoid fire. You should play some so I can slap ya around a bit
Posted: Thu Jun 22, 2006 3:01 pm
by YARDofSTUF
Im tired of patching BF2.
Posted: Thu Jun 22, 2006 3:07 pm
by Izzo
YARDofSTUF wrote:Im tired of patching BF2.
It blows ...but I've had no problems with 'em
Posted: Thu Jun 22, 2006 5:49 pm
by Mark
BF2 works fine for me right now on these latest updates, knowing my luck that will change with the newest update though

Posted: Thu Jun 22, 2006 6:27 pm
by Sava700
Well they need to add that they are going to get Ranked server suppliers to lower their prices down so you can accually afford one on your own.. I mean damn cheapest I've ever been able to find was 93$ a month.. thats just too damn much. Yeah and crash fix needs to be done ..I'm crashing left and right now.. I like the idea of a new map plus beta testing the patch is a good idea.
Posted: Thu Jun 22, 2006 6:39 pm
by Izzo
Sava700 wrote:Well they need to add that they are going to get Ranked server suppliers to lower their prices down so you can accually afford one on your own.. I mean damn cheapest I've ever been able to find was 93$ a month.. thats just too damn much. Yeah and crash fix needs to be done ..I'm crashing left and right now.. I like the idea of a new map plus beta testing the patch is a good idea.
They're gonna release a beta of 2142 to try and work out th problems before hand....good luck....if your still crashing resintall using the full 1.3 instead of the incremental.....that's solved a lot of the crashing problems ....
Posted: Sat Jun 24, 2006 9:16 am
by TheyCallMe____b
Izzo wrote:Sure....just gotta know how to do it post 1.2X......but the coolest is the barrel roll gymnastics you can do to avoid fire. You should play some so I can slap ya around a bit
How do you do the barrel roll anyway? TIA
Posted: Sat Jun 24, 2006 9:23 am
by Izzo
TheyCallMe____b wrote:How do you do the barrel roll anyway? TIA
A or D then hit prone ...you won't see the animation but your opponent will.
Posted: Tue Jun 27, 2006 8:29 pm
by RoscoPColtrane
How do you throw the c4 or do you mean just toss it high and hope it sticks somewherE?
This game seems to be alot better than before the last couple patches. People die when you shoot them...always a good thing!
Posted: Wed Jun 28, 2006 9:55 am
by Izzo
RoscoPColtrane wrote:How do you throw the c4 or do you mean just toss it high and hope it sticks somewherE?
This game seems to be alot better than before the last couple patches. People die when you shoot them...always a good thing!
C4 chuckin' as we knew it is dead...no more throwing like a frisbee.... it can be done ..to a degree..but just go medic instead and heal yourself ...the G36E is the best gun in the game and you can score buckets of points by healing, reviving, killing, capping flags..no other kit affords you as much opportunity.
Posted: Wed Jul 05, 2006 2:54 pm
by Sava700
New update:
Community Update - 7/05/06
Greetings!
We are beginning the first phase of our 1.4 patch beta testing! This initial phase of testing will only include a small number of servers whose focus is to ensure stability in a live environment. At the completion of this phase we will be rapidly expanding the number of servers hosted to allow everyone an opportunity to review this latest patch.
I would like to stress that everyone who downloads the beta files should take the time to read the included text file so that you can properly safeguard your current BF2 install.
Also please note that EA Customer Service can not provide any support for issues related to the Beta Patch. I encourage everyone to log into the EA-Battlefield forums and participate on the 1.4 Patch Beta discussions that will cover both 1.4 issues, tuning changes, and new features.
http://forums.ea.com/mboards/thread.jspa?sls=2&threadID=85813Issue Reporting
Feedback
Beta Full (522MB)
http://largedownloads.ea.com/pub/patches/BF2/BETA/BF2_BETA_Full.zip
Beta Incrimental (138MB)
http://largedownloads.ea.com/pub/patche ... mental.zip
A few of the servers hosted will be set to the new ‘No Vehicles’ server setting that will allow players to focus on infantry vs infantry combat on all BF2 and Special Forces Maps. Other servers will include the new "Road to Jalalabad" map, sponsored by Comcast, which will allow US and MEC forces to engage in a new urban warfare environment!
Everyone here at EA and DICE look forward to working with the community to ensure this next patch is a solid step forward for the Battlefield Franchise.
-The Battlefield Team